Mario & Sonic at the Rio 2016 Olympic Games
Mario& Sonic at the Rio Olympic Games (???&???? AT ???????? Mario& Sonikku AT Rio Orinpikku, lit. "Mario& Sonic at the Rio Olympics") is the.and does
Like the other games, it takes place in the host city of the Olympics of the corresponding year, being Rio de Janeiro. It also features amiibo compatibility. This is the first game in the series where the handheld version was released before the home console version. All playable characters from previous games in the series return. Also, 20 new playable characters 10 new Mario characters and 10 new Sonic characters are added, for a total of 41 playable characters.
Like the other games, it takes place in the host city of the Olympics of the corresponding year, being Rio de Janeiro. In the game, the main menu, called Shortcut Menu, is unlocked after winning a medal in the first tournament, is optional and is activated with the button. The game always starts instead on Copacabana Beach , that is explorable and contains several characters the player can talk to, either characters from Team Sonic and Team Mario or Miis of other players. Outside of tournaments, the player always controls their own Mii on the beach. By talking to Miis of players from unknown countries or by talking the first time to characters from Team Sonic or Team Mario after entering the first tournament, countries' and characters' flags can be obtained respectively.
Like the other games, it takes place in the host city of the Olympics of the corresponding year, being Rio de Janeiro. The game features a total of 20 playable characters, 10 from Team Mario and 10 from Team Sonic. In the Japanese version, 4 characters must be unlocked in order to become playable. The stats range from 0 to 10, with the sum of the stats being equal to 18 for the playable characters and 23 for the guest characters. Even though there are recommended events for each character, every playable character can participate in all the events.
The game features thirty-four playable characters from Mario and Sonic the Hedgehog franchises, as well as the option to use a previously made Mii character in-game. Each character has their own individual statistics for 'power', 'speed' and 'technique', which affect the player's performance depending on the variables of the minigame. Boxing , rugby sevens and football debut in the game alongside refined versions of returning events, such as athletics , volleyball , archery , swimming and equestrian. Each minigame is held in a re-creation of its corresponding venue in the actual Rio de Janeiro Olympic Games. The game was first revealed on the Japanese Nintendo Direct website on May 30, On the review aggregator Metacritic , both the 3DS and Wii U versions of the game received "mixed or average" scores of 60 based on 30 critics and 65 based on 26 critics respectively. Yet I found I surprisingly to be one of the most enjoyable games I'd played this year.
Bottom: Previous version of the logo, used in the first three games. This series marked the first time Mario and Sonic ever appeared together in a video game. The series began when Sega acquired the license to create videogames based on the Olympic Games , intending to create a version featuring characters from its well-known Sonic the Hedgehog franchise. Due to the atmosphere of competitive sportsmanship the Olympics had to offer, Sega received approval by Nintendo to include Super Mario characters in the game with Sonic. The series has been overall well-received by the media, mainly for being a crossover between Mario and Sonic, with the gameplay and multiplayer having been praised as well. However, it has been criticized for the choice of setting for both series, the controls, and having the Olympics be the only theme in the series.
Mario & Sonic at the Rio 2016 Olympic Games (Wii U) Wiki (Tails Costume) (Still Open)